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Seventh Stage of Magic Design [Mystery Booster 2 Playtest Cards] D-BT06/DFF14EN [ACT](VC/RC):[Counter Blast (3)] Until end

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Description

[ACT](VC/RC):[Counter Blast (3)] Until end of turn

if [Lilithmon]/[X Antibody] in its digivolution cards

Set: Secret Lair Drop Series Type: Creature — Dinosaur Rarity: Rare Cost: {4}{G}{G} Trample

put a +1/+1 counter on Isamaru and Yoshimaru

both units become in harmony until end of turn) [AUTO](VC)[1/Turn] Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone) :When this unit becomes in harmony

Seventh Stage of Magic Design [Mystery Booster 2 Playtest Cards] D-BT06/DFF14EN [ACT](VC/RC):[Counter Blast (3)] Until endSet: Mystery Booster 2 Playtest Cards Type: Enchantment Rarity: Rare Cost: {4}{G}{U} Double all your spells and abilities. (All spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana.)

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